Urban Environment Research
By: Matt Lopez (Level Designer) Sites and References City of Chicago – Chicago Zoning map to show what districts are in the city. Smart Cities Dive – Talks about the… Read more
Distinct Interactive Cues
By: Matt Lopez (Level Designer), Tyler Houston (Level Designer), Ataberk Uran (Level Designer) Game References Includes anything from audio feedback to visual feedback. Pokémon Professor’s spiel “Now is not the… Read more
Color and Shadows in Games
By: Matt Lopez (Level Designer), Tyler Houston (Level Designer), Ataberk Uran (Level Designer) Game References This includes anything from mechanics, art and narrative and this list will be updated as… Read more
Dog Traversal Research
By: Matt Lopez (Level Designer) Video References Call of Duty: Ghosts – Riley Vidoc John Wick 3 – Escaping Casablanca John Wick 3 – Halle Barry and Dog training Behind… Read more
3D Platformer Research
By: Matt Lopez (Level Designer) Game References and Notes Dying Light A first-person slasher Very fluid parkour system with a peculiar control scheme Zombies that chase after you are a… Read more
Digsite Inventory/Menu
By: Jaina Modisett Sprint Tasks Sprint #1 I spent the first sprint creating a working prototype of a grid based digsite inventory system, inspired by Diablo, though it ultimately ended… Read more
Spring Unreal 4 Symposium
On April 26th and 27th 2019 we hosted Epic Games who came out to give a bunch of whirlwind workshops to help people get better… Read more
Level Documentation – Sewer
By: Matt Lopez (Level Designer) and Andrew Clifft (Quest Designer) Concept and Layout: The level has been effectively split into two separate, smaller levels since its original conception at… Read more
Brutalism Research
By: Matt Lopez (Level Designer) Sites and References: My Modern Met – An article that talks about the origins and the recent resurgence (as of 2018). Has several pictures of… Read more
Sewer/Underground Research
By: Matt Lopez (Level Designer) Sites and References: CityLab – Talks about why and the importance of steam coming from the manholes in cities occurs. The Atlantic – A brief, but… Read more