Category: Programmer Documentations
Dev Diary for programmer specific things.
Nov 13, 2019: Camera Focus Target Test
A video showcasing the different angles the camera adjusts to according to directional input and environmental features.
Nov 12, 2019: New Climb Animation
A new climbing mechanic and animation. This allows up to expand the space to test other mechanics.
First and Third Person Camera
This gives a brief introduction to how to use the first person and third person cameras.
Quest System Setup
Here is how to set up a quest using the content folder, details panel, and world outline.
Adding Audio to a Blueprint (pt. 1)
Simple 2D audio implementation tutorial. You will learn how to add a simple audio functionality to your blueprints using Apollo system.
Vision Mode Tutorial
A video tutorial detailing the process, and utilization, of the “Vision Mode” mechanic in-engine.
Dog Cameras and Inputs
We were presented an interesting problem with our camera implementation, which was “how should we go about inserting a camera into the scene, when we want it to be attached… Read more
Dog Vision
The problem we are setting the foundation to solve is one where Rose can hone in on one sense at a time and doing so allows her to become aware to things that are otherwise invisible to her eyes.