Creating Adventures, Telling Stories
By: Sara Asmussen (Programmer) We found that combining all of our old camera volumes into one makes the new master volume more flexible and easier to iterate on. So going… Read more
A first past test of our in-game sound particle.
A video showing off our spline trail system.
A video showcasing the different angles the camera adjusts to according to directional input and environmental features.
A new climbing mechanic and animation. This allows up to expand the space to test other mechanics.
This gives a brief introduction to how to use the first person and third person cameras.
This video shows and explains how to use the Quest Widget.
Here is how to set up a quest using the content folder, details panel, and world outline.
Simple 2D audio implementation tutorial. You will learn how to add a simple audio functionality to your blueprints using Apollo system.
A video tutorial detailing the process, and utilization, of the “Vision Mode” mechanic in-engine.